40°
Submitted by user9422077 1061d ago | news

MMORPG: Star Trek Online Developer Blog

MMORPG:

"After we got the license to Star Trek and the initial excitement died down – it was time to get to work. We picked a group of directors and designers to sketch out what we wanted to do with the game, and that group sat in a room for numerous 3 hour "lock in" sessions over the course of a couple weeks to hash out the core aspects of the game." (PC, Star Trek Online)

Credit url: massively.com
New stories
30°

Crash Bandicoot 2010: The Wii Game That Never Was

9m ago - ZI writes: While I was never a Crash Bandicoot fan myself, I've always had a deep interest in can... | Wii
20°

Download PSP Titles to PS Vita

44m ago - Sony’s Playstation Vita will be launching very shortly (February 22nd) and users will be able to... | PS Vita
20°

ModNation Racers: Road Trip screenshots for PS Vita

2h ago - ModNation™ Racers: Road Trip for the PS Vita system brings endless hours of Kart racing to player... | PS Vita
20°

Gaia’s Moon screenshots & artwork

2h ago - Fly through the fantastic skies of Gaia in this fun adventure. Something strange is causing chang... | Nintendo DS
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
40°

Darwinia Developers Introversion Have Problems With Saying Goodbye

6h ago - Play Vault's Elliot: "A word of advice; If you ever happen to be dating a member of Introversion,... | Industry
Related content from friends