80°

Conduit Controls Deliver Third Scheme for FPS

High Voltage Software's Josh Olson says that The Conduit introduces a "perfectly viable third scheme" for FPS controls that other Wii games have so far failed to deliver.

"I don't think that previous Wii FPS titles have made a compelling argument that the pointer and Nunchuk belong in the discussion. With The Conduit, we think we absolutely belong," he told CVG in a recent interview.

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computerandvideogames.com
90°

Splatoon 2 Shows Off What Wii Shooters Should Have Been

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

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jlovesgames.com
40°

Great Games Of Last Generation: The Conduit

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

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rustyshell.com
20°

The Bin: The Conduit

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.

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hardcoregamer.com