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F.E.A.R. 2: Textbook Example of a Cover System in an FPS

Split-screen.com: "F.E.A.R. 2: Project Origin, being a true sequel to the original horror and action fest, is now more than a month old but I confess to only recently getting my hands on the game. Besides offering fast and furious gun play, tough enemies and the abrupt, psychological attacks of Alma's appearances, F.E.A.R. 2 also struck me in the utter simplicity of it's mechanics, particularly the cover system. Cover system mechanics have always been a hotly debated topic, especially with Capcom's Resident Evil 5 seeking to implement the same. However, I must confess to how easily Project Origin's cover mechanics flowed and ultimately, how everything combined for a more open ended, varied approach to fighting."

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