From the Globe and Mail: "Movies get made into games by the dozens each year. Not so for books. That seems a shame to me, as I often try to imagine how the action I consume in good science-fiction, fantasy and horror novels could be translated into interactive entertainment. Indeed, here are five novels that I think could make for splendid games:
1. Ender's Game (Orson Scott Card)
Clearly, this story about a child who also happens to be a brilliant tactician and military commander would make a great strategy game. My instinct would be to design a turn-based game in which players take on the role of the titular character as he shuffles his student fighters around the book's famous zero-g training arena. The novel's premise, that Ender can never lose, plays perfectly into the old video game convention dictating that players must win battles to advance the plot..."