BeefJack writes: "Dawn of War II takes place in the enormous Warhammer 40k universe, with you taking control of a new commander of a group of Space Marines, who are loyal servants to "The God-Emperor of Mankind" who has reunited the scattered pieces of humanity from across the universe. The space marines you control are the toughest of the tough, these guys eat bolts for breakfast and tear the ground a new one with a pound of their fist. Where some games give you control of a wizard or a superhero here you're given entire squads of units that can only be considered superhuman. As for the game itself, it's engine is based on a new version of the engine that Company of Heroes(COH) used, the "Essence Engine 2.0," so don't be surprised if you notice more than a few similarities."
* Very accessible
* Puts the strategy back in RTS
* Great merging of two genres
* Could be considered simplistic
* Easily forgotten characters
* Generic music