GB says "One of the hottest topics on the Web these days seem to be around the fact that the Xbox 360 won't be getting the massive 800MB Titan Pack for Unreal Tournament III. Some gamers have blamed EPIC Games for the lack of support for the Xbox 360. However, could the blame lie with the Microsoft for limiting the download size?"
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Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
If M$ actually charge for this pack, that would only make them look bad. As it is on the competitor console for free, and they already charge for online play.
now don’t think this is bashing, but I really think EPIC would be way better off M$, I can see them keep the GeoW in the xbox 360 and M$ console; but I really don’t see them going for another exclusive with M$ ever again.
especially the way M$ treats their wells.
What do you guys think ??
yeah, i agree that Epic should stick with a new publisher
800GB ?
Didn't they already charge for map packs? Other stuff that PC/PS3 owners got for free?
No, size isn't an issue, MS doesn't have a size limit on DLC (Look at the lost and the damned). The issue is still with Microsoft, but it's because they don't allow mod support easily on the 360. It doesn't make sense for Epic to do the 360 patch since half of the content is on the 360 and the other half would have to be 360 specific, but since the PS3 and PC versions likely use a lot of the same data structures (After all, they're cross-platform play enabled), chances are Epic can just do the one patch for both and only need to do minor tweaks for each platform.
Or to put it another way - it's just not worth Epic's time doing the 360 one. Does anyone even play it on the 360?