Kotaku chat with Molyneux at GDC
"It's a little after 9 a.m. and Molyneux is standing by a desk. A nearby television is showing the back of some hero, a sword and a long rifle crossed on his back. The sound of wind and birds fills the room from the game, Fable 2.
As we wait, I ask Molyneux the obvious question: Are you gunshy, I say, talking about discussing your upcoming games' big ideas? You know, since Fable and the whole tree thing.
"I am the most nervous I've ever been in my career," Molyneux says. "I'm going to talk about this feature and it's a scary one for me. There's a big chance that I'll show it and they won't get it. They'll turn around and say, 'OK, what about the big weapons.'"
After everybody arrives Molyneux launches into his pitch..."