Resolution writes: "Make no doubt about it: Syberia on the DS is one of the worst ports of all time. Tetraedge never should have tried to fit such a large and graphically detailed game onto such a tiny screen. Predictably, this leads to a wealth of issues. You often can't tell what you're looking at on a screen, and so the gameplay turns into a frenzy of touching random objects to see if you can interact with them. Even then, the spaces the game wants you to click in are often so precise that you'll still miss key items and locations and spend hours wandering around screens, touching each pixel at a time." 23/100