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Sony Talks Cell To Developers

Sony has gotten a lot of bad press among developers for the implementation of the Cell processor, with devs complaining about the difficulty of programming, to the inefficiency of process execution. Sony has responded at GDC this year with a myriad of discussions and tools for devs that were aimed at better helping them understand and use the Cell.

During Phil Harrison's keynote speech on Wednesday, Sony highlighted a new initiative called Playstation EDGE, in which Sony is making available to developers a set of tools for the Cell and RSX that Sony developed internally for first party games. The EDGE tools however are simply tools, and there were many discussions at the conference that Sony held to help teach developers how to use those tools.

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