Ripten's John Landis talks about the influence of Halo on console FPS and why he thinks Halo Wars can do the same for RTS.
Interesting thoughts, but I don't think Halo Wars will do that well. Even if it controls well, I don't think there's a huge demand for RTS games these days.
Except in Asian countries.
Yeah, South Korea is obsessed with Starcraft.
Yes, but those countries are not obsessed with the 360 or Halo, so that's a moot point.
Cookigaki did not think of that. Good point.
I hear Halo Wars is just Command and Conquer reimagined. Red Alert 3 mastered console RTS.
No the controls are much better than [email protected] and red alert. Plus the halo war story seems to be good and feels more dedicated then retarded 2 and 3. HAlo1 was also written off as just normal at 1st until people actually played it and enjoyed the multi. Multi is where the game is going to shine and personally I can't wait for next week.
C&C Red Alert 3 sucks. I played PC version and to me it was not good. I liked Tiberium Wars better but that's just me. Halo Wars was pretty basic, but that's what they were going for.
You remind me of the character Ayla in the Chrono Trigger game.
Microsoft can make the Korean eat and sleep HALO WAR, just hold a few tournament and show it on National TV with Huge prizes. The Korean pro will dig it and the audience might follow. But It will fail if Starcraft II come out this year, you see the Koreans abandon it, like it never came out.
Nope,Halo Wars isn't going to do it for the RTS genre.
We all know you're a closet fanboy. Your opinion means very little.
how about the command and conquer: red alert on playstation 1? remember guys?
that it was terrible. What was your point in that?
lol hell no. I loved C&C on PS1. I remember making massive armies, it was fun back in the day.
That was one heck of a game. I still remember that.. the only RTS i ever touched and loved. Haven't played such a fun RTS since :(
C&C:RA lack depth. Starcraft bring the RTS to entire new level. That's why it still being loved till now. HALO Wars remind me of RA, it will still do good but not EPIC as Starcraft.
I'm sorry, Halo was great, don't get me wrong, Halo Combat: Evolved is one of the best games I played last gen and can't shake the excitement and story the game contained. But there was many a FPS on consoles before Halo, we just didn't have the online community until Halo 2 came out. Halo didn't redefine the FPS for console audiences at all, it changed the design of how a FPS is PLAYED. After Halo, melee attacks became customary, everyone gave games some type of 'sticky grenade' and it popularised combat within vehicle sections and an arsenal of interesting weapons to be used in different ways. Halo Wars will NOT do the same as the above, because its an RTS and it's not Bungie behind it, Master Chief nor Sarge are in it as far as I know. There really isn't much to change in an RTS. All RTS virtually have the same rules and have done for ages, if there was something to change in RTS's a developer would of done it on PC. It's a shame, because I think something a bit like Halo Wars that played like Cannon Fodder (Which is NOT an RTS) would of been great and just as much fun as Halo itself. Halo Wars is nothing but a spin-off in the same universe which the Bungie Halo FPS series are known for, it's nice that it's been done, but it really doesn't need to. Many people will be confused where the Halo gameplay come in just because of buying the trusted Halo name.
Well at give it a chance. Ensemble is a great studio and for all we know they could have outdone the original Halo FPS. Don't let reviews put you in doubt because honestly these guy's probably don't like RTS games to begin with.
Did anyone play the game? I love it, and it's probably because it's so simple. I'm not that much of a RTS fan but I got it for a fair price (55€), and ended up loving it. I think a lot of people (not the regular gamers) think the RTS genre is far to complex. Ensemble made it simple and with the Halo name, it could actually sell to a big audience. We'll see how it ends up
RTS is my favorite Genre, but most Americans do not feel the same way. On C&C 3, I am like one of the only Americans that play.
Well one of my long time good friends play almost nothing but RTS games, his room is filled up with nothing but StarCraft gear. But we grew up here in North Carolina that might be why because it's Quite diverse here
Playing it right now. Co-op campaign is very entertaining and the story is actually quite good. Could be longer though, but there is much replay value. Solid 9 game in my books. DLC covenant campaign would be cool.
I think I've narrowed it down to one broad reasons why this article sucks, and why it's a fine example of the piss-poor quality of 'gaming journalism'. Every single feature he thinks Halo introduced had been introduced in other FPS's before - a cursory wiki or Google search could have showed him that. Is a smidgen of preliminary research that much to expect these days?
To be fair the series did introduce a few things and the balancing and ease of use with the controller really hit home. Halo just feels like a quality shooter all around and makes the floating cross hair games feel like junk. Of course we don't have to agree but the one thing Halo got right was Ai,balancing, console gameplay, vehicle and weapons with life, immersion and personality unlike the rest.
Would you like to name said games that did those things? On consoles no less?
Yeah bones, I want to see that long list.
I don't thing that Halo Wars will do with the RTS what Halo did with the FPS. Nevertheless it's a good game and it will sell well.
I'm not sure there is a huge market for people who like both Halo and RTS games. I'm sure Halo Wars is great, but it probably won't sell :(
Halo Wars seems a very shallow game, if it suceeds, all I can see it doing is worseing the RTS genre, as more and more devs want to make a dumbed down RTS like Halo is doing, I have nothing against Halo, in fact one of my best gaming experiences was 4 hours, in a room, with 15 mates on 15 computers playing the original Halo together, but this is one game I will be happy to see fail, its not a revolution, its an implosion, I fear for the RTS genre as a whole if it suceeds.
Well lets thank god you're no psychic. One game can't ruin a already...laggy..genre anyhow. Besides Ensemble made it, can you honestly expect it to be that bad?
loved the halo wars demo. Very easy controls, and the music is epic. Probably will sell about 1 million to 1.5 million copies. It will NOT do as well as Killzone II however.
You are correct I'm not a psychic, but because Halo is Halo, I feel that Halo wars will be a big seller, so other devs follow in their footsteps and make similar, shallow RTS games, and whilst RTS sales may pick up, the genre will be degraded from a game for the intellectual gamer, to a game for your average 12 year old Halo gamer. And that is a sad death for what is such a respected genre of gaming.
Unless they restart it now and hire blizzard to work on it, Halo Wars will do shi+ for the genera. I think it is too late now though. Just be glad it released far from SC2.
right now there is only 1745 players online that sorta sucks considering how well the other halos sold i think this one might be under the rest of them by quite bit and 1745 is the most ive seen so far
Thats a lot considering the game isnt officially out yet.
I really liked this article, which is no surprise being the Halo nut that I am. Not sure if Halo will have quite the impact on console RTS that the original games did, simply because its not as accessible. But it definitely is the new benchmark. I am honestly curious to see how well this game does. And it will of course be supported with additional DLC down the road which wont hurt.
I have never been a big RTS fan, but i loved the HW demo. The controls were accessible, i loved the epicness of it all. It really felt like it was progressing the story. I have most of the Novels (which i think are awesome by the way) and the Halo Universe has potential to keep growing because of it. This game is about Harvest and the incidents that happened between H2 and H3. I think it's great, and the CGI scenes are done really well, top notch. I think it has potential to be great. Which is good for the RTS genre. It might not be as complex as traditional PC RTS's but, it can get different gamers feet wet in the genre, and for those that want to continue exploring the genre, they can; which would be great for gaming. I can't stand many of these negative comments, it's a good game, and it's bringing something different. P.S. and a quick side note, i was playing Halo: CE online before H2 came out. All you had to do was hook it up to your pc and download the right software, and you were gaming online. Halo truly brought something new to console gaming and the console fps genre.
Halo is probably the worst gaming series to be created. I own both consoles, but I think that Metal Gear Solid is ten times better than this piece of garbage. Actually, I take that back... Halo 2 (online) and Halo 1 were great. Halo 3 is garbage.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.