The Escapist writes: "Anyone who has ever attempted to roleplay with a group of friends in an MMOG has run into this problem. You create your characters, weave together your intricate backstory with friends, plot out story arcs that would make television producers weep and take your work online to involve the larger community. But then once you get together online it hits you: it makes absolutely no sense for your group to join forces to defeat 10 evil bunnies or collect 3 eggs for some local farmer. Coming this March, City of Heroes will allow players to create their own missions that practically equal to NC Soft's content and share them with the entire community. It's as though, all of the sudden, thousands of roleplayers cried out in joy".