PC World rates videogame boxes through the ages...
"Video game boxes have never enjoyed a particularly prestigious reputation. That's because most of them suck. From Marcus Fenix's gun to Lara Croft's 'guns', they tend to appeal to the lowest common denominator - which usually means 15-year-old boys. Consequently, the majority of game box 'art' resembles a bad cover for a straight-to-DVD action flick, no matter how critically acclaimed the game inside may be. Compared to music albums, with their fancy refracting prisms and American-flagged tongues, the majority of boxes are a complete embarrassment.
Occasionally, however, a games publisher will dare to think outside the 'box', and come up with something truly avant-garde. In these rare instances, a game will leap off the shelf and attack your giddy eyeballs like the best movie posters from Saul Bass or Drew Struzan. They are - essentially - art (or as close to art as a bullet-spewing alien can get).
In the following slideshow we take a look at some of the best and worst examples of video game box art, including a few dusty relics from our own private collection. And yes, Metro-Cross is naturally included. It wouldn't be a game box gallery without it."