Crytek's latest engine, CryENGINE2, will be licensed to upstart developer Avatar Reality, Inc. for use in a massively multiplayer virtual world, according to a press release from today.
"CryENGINE2 is able to render the most beautiful images, in real-time, that I've ever seen in my 20 years in the computer graphics industry," said Kazuyuki Hashimoto, president of Avatar Reality, Inc. "We are certain that the quality of these stunning, realistic images stemmed from the technology and not just talented artists. After viewing the images, there is no question that CryENGINE2 is the perfect engine for us to use to build our massively multiplayer virtual world."
First demonstrated to the public today at The Game Developers Conference (GDC) in San Francisco, CryENGINE2 provides multiple state-of-the-art features including a next- generation real-time renderer, multi-threaded physics engine, character animation system, integrated WYSIWYP sandbox editor, sound editor with interactive dynamic sound system, advanced AI system, resource compiler and a network client and server system.
"We are very proud to have been chosen as a technology partner for Avatar Reality," said Cevat Yerli, president and CEO of Crytek. "They possess creativity and talent that is extremely rare for our industry and combining that with our technology, we are sure that the new MMVW will be a huge success!"