Planet Xbox 360: F.E.A.R. 2: Project Origin Review

Planet Xbox 360 writes: "It takes a whole lot to scare gamers nowadays. Basing a game around a creepy naked girl, like something out of a Japan horror film, should do the trick, but somehow F.E.A.R. 2 falls a little short in the scares department. Thankfully, it delivers just about everywhere else. The game opens just prior to the events that closed the original F.E.A.R. You play as an entirely different character this time around, as part of a separate paranormal unit, looking to arrest Genevieve Aristide, connected with the happenings in the first game. Just as you close in, all hell breaks loose; in nearly literal fashion. The rest of the game turns into your quest to find Aristide. Along the way, you have plenty of opposition in the form of cloned soldiers and paranormal experiments gone-wrong. Then there is Alma, the aforementioned creepy naked girl. It turns out, Alma is the mother of the apocalypse, and the further you play the more apparent it is that she is about to go into 'labor'."

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