This week's Bombcast is citrus fresh with the unbridled insanity of Noby Noby Boy, 50 Cent's gangsterous return to video games, the relationship between Ubisoft, Canada, and cheese, NSFW Flash games, an exciting new Giant Bomb contest, and more!
We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.
A developer daring to be different. I hope this game is good. I really enjoyed his Katamari games.
Really weird and super sucks Sony canceled them, especially given their history of patience with even the most niche games. Glad it survived through all that, going the extra mile to support it and grabbed the special edition physical release with the vinyl soudtrack.
It’s almost like he is asking for reassurance regarding poop being funny.
Well, it is. Just in the right quantities.
Most licensed games tend to be below average, but every now and then, developers produce a game based on an existing license that is actually good.
EA back in the early PS2/Xbox/GC-era actually put out some pretty good licensed games, notably 007 Nightfire , 007 Everything or Nothing and some of their Lord of The Rings games.
I enjoyed "The Great Escape" game on the PS2. Also "The Thing" on PS2 wasnt to bad. Unfortunately it was to hard at the time when I was younger.
6th gen in general was a really good gen for licensed games, so many surprising gems from that time
Peter Jackson's King Kong.
Avatar: The game
X-Men Origins: Wolverine.
And love it or hate it, Enter The Matrix really scratched the itch for Matrix games as well.
We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.
So does this mean Sony's not going to be taking his crap?! This developer definitely has some great creativity and the Katamari are a hoot. I hope we see more in the future.
Well, he certainly seems like a lovely human being. Perhaps a little too humble but I appreciate his lack of ego - not very common in today's gaming climate. Yet another reason why Japanese gaming is my preferred country of origin. The personalities of the people making the games are SO important to the outcome. In the West, devs tend to be either money grubbing corporatists looking to squeeze every dollar possible or they are egotistical narcissists who think it's their job to change the world through their "art". Ugh.