20°

Giant Bombcast 02-24-2009

This week's Bombcast is citrus fresh with the unbridled insanity of Noby Noby Boy, 50 Cent's gangsterous return to video games, the relationship between Ubisoft, Canada, and cheese, NSFW Flash games, an exciting new Giant Bomb contest, and more!

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180°

Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment

We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.

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Community1589d ago
Fist4achin1589d ago

A developer daring to be different. I hope this game is good. I really enjoyed his Katamari games.

isarai1589d ago

Really weird and super sucks Sony canceled them, especially given their history of patience with even the most niche games. Glad it survived through all that, going the extra mile to support it and grabbed the special edition physical release with the vinyl soudtrack.

Nasdac1589d ago

At least Sony gives them multiple chances to create something with impact. Sony as all the other developers are about sales and/or critics. If there is none of them then the product has no value.

Venoxn4g1589d ago

I am fan of his Katamari games, hope this one will be a good one too

Gordoncordon1589d ago

this game is so bad it stinks the playstation store

franwex1589d ago

It’s almost like he is asking for reassurance regarding poop being funny.

Well, it is. Just in the right quantities.

DaDrunkenJester1589d ago

How many logs is too many logs?

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250°

10 Licensed Games That Suprised Everyone by Not Sucking

Most licensed games tend to be below average, but every now and then, developers produce a game based on an existing license that is actually good.

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Community1730d ago
Sciurus_vulgaris1730d ago

EA back in the early PS2/Xbox/GC-era actually put out some pretty good licensed games, notably 007 Nightfire , 007 Everything or Nothing and some of their Lord of The Rings games.

TheFirstClassic1730d ago

The world is not enough had a really good game made by eurocom on n64, it was overshadowed by goldeneye and perfect dark unfortunately, I think it has aged better in certain ways, and it had a better framerate. I miss the old days of solid bond games.

0hMyGandhi1730d ago

There were a bunch of fun Bond games, but Goldeneye and World's Not Enough (running on the ski lines in multiplayer was too much fun back in day)

Nightfire was also really great, as well.

PowerOfTheCloud1730d ago

Yup first game that came to my mind. Was better than the movie imho

0hMyGandhi1730d ago

Escape from Butcher Bay remains one of the best games I've ever played.

Leeroyw1730d ago

They managed to make a prison feel real and dangerous. Brilliant

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psuedo1730d ago

I enjoyed "The Great Escape" game on the PS2. Also "The Thing" on PS2 wasnt to bad. Unfortunately it was to hard at the time when I was younger.

Literal_Cringe1730d ago

6th gen in general was a really good gen for licensed games, so many surprising gems from that time

0hMyGandhi1730d ago

Peter Jackson's King Kong.
Avatar: The game
X-Men Origins: Wolverine.

And love it or hate it, Enter The Matrix really scratched the itch for Matrix games as well.

Venoxn4g1729d ago

I prefered matrix: path of neo much more

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190°

Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment

We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.

Read Full Story >>
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Community1844d ago
Fist4achin1845d ago

So does this mean Sony's not going to be taking his crap?! This developer definitely has some great creativity and the Katamari are a hoot. I hope we see more in the future.

1845d ago Replies(2)
Samus7071843d ago

Well, he certainly seems like a lovely human being. Perhaps a little too humble but I appreciate his lack of ego - not very common in today's gaming climate. Yet another reason why Japanese gaming is my preferred country of origin. The personalities of the people making the games are SO important to the outcome. In the West, devs tend to be either money grubbing corporatists looking to squeeze every dollar possible or they are egotistical narcissists who think it's their job to change the world through their "art". Ugh.

fsfsxii1843d ago

I wonder what your opinion of Miyamoto is. Several developers have come out exposing his petty attitude

Segata1843d ago

Lol yeah dude has a serious temper

Samus7071843d ago

I’m actually not talking about whether a person is a joy to work for, i’m Talking about how their personality shapes their goals. In the examples I cited about the West, the goals are simply money and self-importance. The East tends to try to please the player and find success through endearment and then loyalty.

Tapani1843d ago

I think most Japanese developers are much more humble than their Western counterparts, however, it would be naive to think they don't have billion dollar corporations trying to milk their customers to the last penny. I mean look at the mobile game business there, it can be worse than the Western world.

Console developers do seem different though, it's old school business for people who are talented and learn through mistakes. These guys seem to be really wanting the player feel the fun and excitement when playing their game.

Please do note that Japanese are naturally quite humble in front of foreigners, in front of TV cameras, and such. It's a cultural thing (compared to Americans who are the opposite, and that is respected in the US.)