interview with Vassily Filippov, the Lead Programmer for God of War 3
"That has been our philosophy for the last two games and it still is so while we are trying to maximize performance and output and all of that but in the end it's all a tool for art and design." Well said. Well said.
"That has been our philosophy for the last two games and it still is so while we are trying to maximize performance and output and all of that but in the end it's all a tool for art and design."
Well said. Well said.