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The Quality of Tracks is What Makes Motorstorm Special

This week's edition of the regular Critical Reception column at Gamesutra examines online reaction to Sony's MotorStorm, a landmark PS3 release that has promised to set new standards for graphical quality and rival AI in the racing genre. Eurogamer's Tom Bramwell gives us his view on why Motorstorm stands out:

"I like it because it's the first racing game in ages to realise that you don't need 487 tracks; you just need a few really good ones," Bramwell explains. "I like it because it's the first racing game in ages to realise that you don't need endless modifications, inversions, reversals, reversions, diversions, or excursions to other genres; you just need a simple, straightforward series of excellent races."

"Whether Sony chooses to enhance the experience with downloadable content, or to move quickly on a sequel remains to be seen," Davidson concludes, "but what seems inevitable is that this is a first-party franchise that will join the likes of Wipeout and Twisted Metal as part of the fabric of PlayStation gaming culture."

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Violater3822d ago

B/c I cant seem to find it anywhere.
Now I'm stuck at work.
Anyone played the online yet?

Chagy3822d ago

im about to get it now it got it reserved

D R Fz3822d ago

Motorstorm is definitely one those games that make me say wow. Good thing i reserved a copy because i have a feeling it's going to sell like hotcakes.

ownallconsoles3822d ago

but if the online experience is great, then i'll be sold. Just waiting for a confirmation

techie3821d ago (Edited 3821d ago )

Well well well isn't this what we've been saying? No 360 fanboys in this thread...I wonder why.

I like it because it's the first racing game in ages to realise that you don't need 487 tracks; you just need a few really good ones," Bramwell explains. "I like it because it's the first racing game in ages to realise that you don't need endless modifications, inversions, reversals, reversions, diversions, or excursions to other genres; you just need a simple, straightforward series of excellent races."

In spite of its limited number of tracks, Bramwell feels that MotorStorm is hardly lacking in game play length and longevity. "The tracks," he reasons, "are immense, taking several minutes to lap, and they're multifaceted."

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