TNL writes: "I can't understand the pressures of being a game developer or publisher. Conversely, I can't comprehend the need to take a successful series and place it someplace unfamiliar where it bumbles around looking for its true identity. This is often the case with what are historically 2D series moving to 3D, and it's rarely a good thing for the gamer or the series, be it Metal Slug, Castlevania, King of Fighters, or any of the myriad other failures. Of course there are plenty of exceptions to this rule; unfortunately, Guilty Gear 2 Overture is not one of them.
If you're new to Guilty Gear, Overture may not be the best introduction. The series is a potpourri of Otaku goodness--colorful Japanese-style 2D artwork, bizarre androgyny, and glam-rock aplenty. It's also a superbly crafted 2D one-on-one fighter-exacting, deep, and continuously fun. Combining the two has proven successful both in Japan and the US where the series enjoys plenty of casual attention and tournament play. ARC System Works is known for really breaking from the Capcom mold. The forthcoming BlazBlue will, thankfully, take the Arc's line back to familiar territory."