What made Quake 3 so great? It has everything a video game needs. Most people might simply think it's just a matter of how good you are at aiming in a video game, and that's true for most FPSes nowadays, but Quake 3 was so much more. Strategising (a concept that FPSes of today seem to be completely unaware of) is so important in this game that it's probably as important, if not more, than the player's skill.
The article has already stated why Quake Live is good. It's in a different realm of its own, no other game in recent times is anything like it. The adrenaline and excitement you experience in Quake is not possible at all in games like Killzone 2.
You seem like a pretty hardcore PC gamer.
If thats what you're into, fair play.
For the majority of console gamers however, Killzone 2 has set a new standard, graphically and gameplay wise.
Have you even played Quake Live, - Ghost of Sparta -? It's amazingly fun, just like it was 10 years ago. It's still pretty much the king when it comes to competitive shooters.
"Killzone 2 has set a new standard, graphically and gameplay wise. "
I am not necessarily disagreeing with you....but gameplay wise what are the things that caused it to set the standard?
I feel that the AI, weight of the player and the cover system are fantastic.
Does that answer your question?
Why? Quake is a fast paced Twitchy arcade shooter, killzone 2 is a slower more tactical shooter. I love quake and still play it to this day, but i want something new, so killzone 2 gets the edge for me.
Oh and please, shut up calling killzone 2 the best FPS ever, thanks.
Its my opinion jackass.
Have you completed the game? Have you played MP for over 5 hours?
More than you
We obviously have different views, but its my opinion, and from what i've seen and played, Killzone 2 is the best FPS.
You're obviously one of those gamers who thinks Half Life is the best, thats fine, its YOUR opinion.
My last bubble, so yeah, Killzone 2 FTW
But i just don't see it being the BEST, all i see it as is a Great shooter, nothing more - nothing less.
Well done Ghost of Sparta, graphics graphics graphics! Idiot.
Re:BRACHATTACK
I know you're out of bubbles, but how many FPS's have you actually played? And how much of Killzone 2?
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Quake 3 is the absolute pinnacle of pure deathmatch. Nothing comes close, there are no classes, no flags, no modes, just you and your instincts. It was so fast, everything was down to your skill alone.
It set out to be the best deathmatch experience and it achieves it spectacularly. This was the game used in every e-sports tournament, when it got a bit too dated graphically, they switched to Painkiller, but when Quake 4 just remade it, they went back to it. I don't know why they left Quake 3 to be honest.
Unreal Tournament came out at around the same time, and quite a lot of publications rated that slightly higher, because of the variety it offered. But in the end, everyone went back to Quake.
Quake 3 is the purest form of fps ever. there is no doubt in that. if you play it, you'll understand. console fps fans shouldn't talk when it comes to these things. an average computer fps player will destroy a good console fps gamer if in the same match.
as of now, there is no fps on any console that touches Counter Strike or Quake.
Quake 3 is meat and potatoes twitch shooting at its best. Pure, unadulterated fun.
Brachattack is clearly an epic tool.
If this has ALL the features found in Quake 3 Team Arena, then it will be great.
KAMIKAZE BOMB!!!!!
j/k i remember playing Duke Nukem on the TEN network
4 players online, $10 a month and no auto aiming. It was different time for FPS shooters, Shadow Warrior, Blood. LOL
I really can't wait for this, but I wonder if Id could, possibly, possibly get this working on PS3's browser, which would be amazing, other than that, laptop awaaaaaayyyy!!!
PC multiplayer could be fun but hackers ruined it.
Oh and if you think people are hacking in Quake Live because they pull off some sick unbelievable shot, they're most likely not hacking. Good Quake Live players are REALLY that good.
don't get me wrong. I played counter strike over 5 yrs and I was elite. I still have 5 digit steam ID. But, freaking admin on servers kept banning me from every single servers and I thought, enough is enough.
If you are good, you get banned 'coz of other hackers on PC. Now, I play PS3 and I still don't like DS3 for FPS but at least, I can play with my full skill.
is like Quake IMO.
Fast-paced but too much fun!
Quake, URT3, even a Doom 2 source port called Zdaemon sets high standards for fast paced shooters..
Resistance 2's multiplayer was a joke.
UT3 on PS3 with mouse and keyboard ;)
I only played it like literally one to three times because Co-Op is really addicting.
Maybe I'll give it a whirl before QLive or K2 comes out; because when they do, I'll probably be playing those games.
just come out of nowhere talking about quake like its nothing.
quake has its own convention. half-life, counterstrike, unreal, even up to games like halo, and killzone.. wouldn't be the same without the foundation quake created for the FPS genre.
the game's great. each weapon demands skill. don't talk down about it when you've never played it seriously. bet you a skilled gamer from quake, will kick ass in killzone, where a skilled player in killzone get their ass murdered in quake. what you know about strafe jumping?
it has nothing to do with quake specifically. It's like Blizzcon for blizzard. It is the studios way of connecting with fans and showing off the latest and greatest.
Quake's Plasma Rifle is a cheap gun, and the gauntlet is kinda cheap if you know how to buzz down people at landing points when they jump across the screen, but for the most part, the rest of the weapons require skill.
Besides, Quake's MP is a little more advanced than the regular games; you even have to adjust characters depending on who you're playing. When playing QIII Arena, I like to play with Keel, Sorlag, or Tank Jr. when I think I'm doing well; but if I'm getting wiped-up, I'll get someone like Bones because he give the illusion of being hard to hit because of his look.
Honestly, though: I know a dude that looks just like Hossman, but blond, and a guy that looks like Bitterman, but he wears a huge beard now.
If i've ever seen one...
"Quake 4 was a complete failure in my opinion and it lost a lot of what made Quake 3 so much fun. "
Quake 3 was a total departure of the series. Quake 4 was a return to what quake was before quake 3.
"Sure the single player campaign was fun, but the multiplayer aspect was a huge step backward. "
There was zero single player all it was bots on the multiplayer maps. Quake 3 was a quick and dirty attempt to clone what Epic was doing with Unreal at the time.
"Strategising (a concept that FPSes of today seem to be completely unaware of) is so important in this game that it’s probably as important, if not more, than the player’s skill."
Please, Here is quake 3s game play in a nut shell.......spawn, die, spawn, move an inch, die, spawn, camper kills you, die, spawn, die, spawn collect weapon die, spawn, some one spawns in you, die. The levels were so small in quake 3 that there was virtually no ability to set up a bottle neck or sniper spot, you stopped moving and you were dead.
"There’s just so many things that a player has to keep track of, consider and evaluate within literally split seconds.
Quake 3 was about as basic of a FPS as you could get. Games often boiled down to who had the better twitch skills and the smoother connection.
man, sounds like you really sucked at quake!
j/k. i ended up resigning and thinking it was a little too twitchy for me too...especially when people were able to snipe with the rail gun in a midair across the room jump. that kinda killed it for me.
I ended up choosing unreal tournament because it played slower and seemed to demand more from the variety of guns. loved those multiplayer tower vs tower levels on unreal tournament. bum rushing a tower full of snipers was always fun
it's just that the maps were so small that unless you hovered around where the life spawn was you wouldn't be able to make it back to one after a fire fight before you were killed.
And for everyone else. Cheating was rampant in Q3 with script writing. People would writing scripts from everything to rocket jumps to target centering.
That's a bullshit statement with no basis in reality.
if you want to question how much he has played it and/or if he has extensively played all the other fps on each console and pc - then fine question the validation/reasoning of the opinion.
but you can't call a person stupid based on his thinking of that a game is his personal favorite/best made in that genre - you can, however, question the logic or reasoning.
Anyway, I'm sure KZ2 will be a great game, but it's not the best thing out imo. See how easy that was?
Epic kept innovating with Unreal Tournament, adding new gameplay modes with each new version, enhancing team play aspects of the game and releasing free content in droves whilst also making a game engine that they could license.
Quake 3 is all about deathmatch and thats it, if you don't like anything beyond that then the game is pretty shallow and you will grow bored of it quickly. Times have changed and while Quake Live will push the boundaries of browser based games and will probably be quite successful in the far east I believe it will remain of little novelty value everywhere else. I may be wrong but I for one have moved on from that type of gameplay years ago and I don't believe I'm alone. Gamers want more.
but i think the matter of opinion was implied...as we all know u cant really say as a fact one game is better than another overall because there isnt a set way to dtermine this...theres no consensus scale or measurement so it will always involve a matter of opinion.
therefore by saying killzone 2 is the best ever and/or better than quake, it is implied that such statement is an opinion since its not possible to be a universal truth or fact.
thats like me saying "pizza is the best food ever, no other food is close." i didnt outright state this as my opinion because its already implied due to the fact that best food ultimately comes down to opinion....just like best vide games.
I have the quake live beta, really its nothing special
Quake and Killzone 2 MP are totally different.
One is Frag Feast (Quake) while Killzone 2 is Tactical...
Its like comparing SEGA Rally to Gran Tourismo..
Personally, I prefer a more tactical approach to FPS. It also (In my opinion) Provieds more fun in competitive envoirment with Clans (Like Battlefield 2 on PC)