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NowGamer: F.E.A.R. 2: Project Origin Review

One of the most prominent features of the first F.E.A.R. was the ability to slow time for a short period; bullet-time returns in Project Origin, and while it's as visually spectacular as ever, using the trick soon becomes a fundamental strategy, threatening to derail the tension the game crafts. Monolith counters this feeling of invincibility by varying the enemies to the point that, later in the game, bullet-time becomes less effective. For a game with so many refinements over its prequel, it's this one that makes all the difference, leaving a balanced FPS as creepy in places as it is action-packed in others.

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