Eurogamer's Face-Off coverage continues at a brisk pace, with an in-depth look at Capcom's first 10/10 game in some time: the ultra-playable, supremely rewarding, and utterly irresistible Street Fighter IV. There's the usual in-depth technical analysis, precision h.264 comparison movies and, of course, the requisite lossless 24-bit RGB screenshots gallery.
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.
In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.
they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.
Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.
You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC
That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?
Nintendo isn't saying such things of course.
Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.
If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.
why oh why can devs not get equal performance out of the ps3.i own both consoles and prefer to start buying my multi plats on the ps3 due to non sratching blu rays and reliable hardware but on most games i cant because of the better 360 performance.the ps3 is defo capable of the best console graphics ever seen and killzone uncharted pisses on any 360 game which i did not believe till i bought a ps3 last year and was amazed at uncharted 1.it must come down to sonys lack of support to devs and microsofts dev freindly approach,i do not remember a console generation where the exclusives were far better graphically on one platform while the multis could be quite a bit worse certainly the first xbox beat the ps2 on both counts.if devs as large as capcom cant get it right after 2 years this looks like it will be the case till the next gen.thank god for all of sonys brilliant new ips to show of what its black box can really do.
i forgot if sony added a microphone to every ps3 box the psn would equal live.surely a non blue tooth headset like the 360s would add a lot to psn and create communitys round the games rather than the silence greeting new users at the moment.another reason to buy multis on the microsoft console
I bought the 360 version, but only because I already have two controllers for my 360.