IGN: "It will be 20 years until Master Chief becomes the go-to Spartan for Covenant-baiting, and we're in an age long before crouching nervously behind rocks while your shield recharges has been fully embraced. Yet one of the greatest achievements of Halo Wars, of which there are two, is that - despite its top-down strategic tendencies and its non-Bungie (and dearly departed) developer - the whole affair is covered in thick layers of musky UNSC-scent. The grunts quibble, scream and whine. Warthogs bounce in a cheerily familiar way. Explosions are meaty and frequently blue. The storyline is mystical and slightly wonky, yet delivered in stunningly-rendered CG cut-scenes. In fact, the only thing missing is a command to make your Spartan warriors repeatedly crouch on each others' faces."