Keiji Inafune, Capcom's Head of Research and Development, recently appeared on the Secret File Bionic Commando podcast. Though generally pretty tight lipped, he did talk a bit about the upcoming Dead Rising 2. Keiji revealed that the new character will have a lot more back story and personality than Frank, the protagonist from the first title, did, and that there will be more than just rescue and escape type objectives. He also revealed that the aforementioned time management flow of the first title will be returning, which was questionable after Capcom removed the aspect from the Wii version. Further, Keiji spoke boldly on the subject, saying that the time flow was an essential part of the Dead Rising franchise.
The Dead Rising series has enjoyed a long and storied history over the years, but which game in the series is best?
Over the last week, Jake has been going back to the Dead Rising 2 Off The Record remaster and has been an absolute blast. When he was 15 he first got his Xbox 360 and Dead Rising with it, it was unlike any other experience. It made him wonder though, what happened to the Dead Rising series.
Interesting timing. This retrospective was released just a few days ago: https://youtu.be/Et-cKSrWuc...
They took away the depth and charm of the game that made it fun and interesting, and made it into a generic zombie killing game.
This was the series the got me to buy an Xbox 360. The first one was so good. It still had horror elements. As it went on it became kind of a parody. Never forget getting Zombie Genecider achievement and then restarting the game to get the Mega Buster. That thing was monstrous against enemies.
Some video game weapons are so outlandish they could never realistically be used, and that's why they're on our list of the 10 most impractical weapons in gaming.
no damn that fvck up
I went from super excited, to some what excited. As long as there is no one calling me in the middle of zombie killing or on my way to a mission, It will be okay. I guess.