Spong writes: "Hermen Hulst is the managing director of Guerrilla Games. He appears to be a refreshingly honest and straightforward chap in an industry rapidly disappearing beneath a mountain of jargon, obfuscation and plain BS. He is also responsible for Killzone 2, the game that could either breathe new life into PlayStation 3 or serve as the first verse in its swansong.
While Internet forums have been befouled with rants about how good or bad the game is, Mr Hulst is more up front. He says, "We've delivered in most areas on the vision we set out. We have pushed the machine hard". However, he also states, "If you analyse down to the nitty gritty, there are some areas to improve."
well of course..is this even considered news? every game has something to improve on..and its usually done in the sequel
first verse in its swansong? How are people allowed to write this?
Few measly quotes ripped from the BBC article on the homepage: http://www.n4g.com/ps3/News...
Anyway, theres always room for improvement. After the culmination of 5 years work there is bound to be a few areas you look back on and think, we could of done this or that better or differently etc.
It's nice that he's being honest but tbh this should be common sense.
I've not ever heard of one game developer saying that in hindsight there is nothing they think they good have improved on.
Looking forward to getting this game!
"He is also responsible for Killzone 2, the game that could either breathe new life into PlayStation 3 or serve as the first verse in its swansong."