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GameSpy: Warhammer 40,000: Dawn of War II Review

GameSpy writes: "Purity is overrated. The idea that any particular "genre" must fit into a defined set of characteristics to the point where deviating from them is heresy is just ridiculous. Every so-called "genre" was at one time a radical experiment and there isn't a game designer in the world that can't learn something by going outside of their narrow niche. The developers at Relic Entertainment get that. Exhibit A is Warhammer 40,000: Dawn of War II, a sequel that might just as easily have been a carbon copy of the original game with a few of the innovations from Company of Heroes thrown in. Instead what we got was a crazy mutt of an RTS with more than a few pieces of RPG DNA sprinkled in. The result, while not a completely successful hybrid, is nonetheless a delightful departure for the genre that deserves big kudos merely for getting in the face of hidebound RTS fans whose notions of "purity" would put the Emperor's Inquisitors to shame."

Pros:
+Awesome multiplayer
+Enjoyable single-player campaign with solid RPG elements
+Lots of strategic variety
+Random loot is fun

Cons:
-Loses some of the flavor of the IP
-Single-player can get repetitive
-Multiplayer is micromanagement-intense

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