On most gaming platforms, when a game goes through an approval process there's some rigorous legal testing in addition to quality control. That's why you never hear about Wii or PS3 games being pulled from the shelves for copyright violations. But the world of iPhone/iPod Touch games? Apple treats it like the Wild West. So long as it passes quality control (some games don't - just look at Yoot Saito's Gabo), Apple doesn't seem to have a problem with releasing a title to iTunes - often despite glaring copyright issues. Just take a peek at these few examples.