20°
7.0

1UP: Evasive Space Review

There's one thing you should know about Evasive Space: it's infuriating. No matter how good you are (or think you are), there will be many points where you will be compelled to give up. It requires some hardened gamer skill, a different proposition from the other, mostly soft-boiled WiiWare selections, but, at the same time, it provides a bunch of mindless fun. Basically, you control a small, unarmed spaceship that must zip through levels trying to reach the exit (either going straight to it or collecting a lost Constellation Stone before being able to leave). It's like Asteroids minus the pea shooter, but with a purpose.

10°
5.2

Mygamer: Evasive Space Review

Mygamer writes: "From the game's screenshots and initial first impression, it is not hard to mistake Evasive Space as another classic shooter. This is definitely not the case as avoiding obstacles and reaching the finish line before time runs out is the basis of gameplay. A game like this can only be created using the Wii's unique controller, but this style of gameplay really could have been done with an analog stick. Unfortunately, the loose play control, cheap level design, unavoidable enemies, and a terrible in-game timer really make the cost of 1000 Wii Points unjustifiable".

10°
6.5

GameZone: Evasive Space Review

Evasive Space came close to being one of the most intriguing games on WiiWare, but frustrating controls really ruin the experience. Simple analog controls would've made this inspired and polished game a must-buy.

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wii.gamezone.com
10°

TVGB: Review / Evasive Space

TVGB: How does this old school game stand up in the world of the new school Wii? Is it a bit of glorious past brought into the present or is it a bone the dog dug up that was better left buried?

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thatvideogameblog.com