Casual Gaming: IronWill Studios Interview

The success of titles such as World of Warcraft has got the world and its dog eyeing up the lucrative persistent online market. But outside of Blizzard's epic and a handful of other successful PC titles, the MMO market has proved a tough one to crack – particularly for those working on console or mobile platforms. recently caught up with Paul Hutson, boss of developer IronWill Studios whose successful debut title KingdomGame has proved that there's a healthy market for MMO gaming on Apple's iPhone.

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