Runes of Magic has continued its domination of the blog-o-sphere as more and more MMO bloggers give in to the temptation of sampling this free-to-play game. Massively has done their fair share of dabbling, including an article on the game's open crafting system.
With the game set to launch in just about a month from now, they jumped at the chance to have a chat with the folks at Frogster concerning their much-anticipated fantasy MMO. Are they on track with this March launch date? How has beta reaction been so far, and what do they have to say about the growing concern that the game is "nothing more than a cheap WoW clone"?