GamersTemple:
"Before you get too excited about a potentially exciting melding of puzzle and strategy gaming, I have to break the news that purchasing a new building in a linear fashion every couple of puzzles is as far as the game takes this concept. It's a classic example of an interesting idea with some unique potential completely neutered by rushing the game to market without taking the time to fully develop the concept. The game should be another Puzzle Quest, a game that brilliantly built an RPG around puzzle-based battles, but instead, it's just another Bejeweled knock-off lost in a sea of derivative clones."
58/100