It's 2009 and F.E.A.R. 2 is going very much against the grain. It sports a health bar, harking back to an age before the meteoric rise of the console FPS. With their sequel, Monolith have declared the two shoddy expansion packs for the original non-canon, which is good, and have clearly tried to engage with the criticisms levied against them for former efforts. If PlayTM is going to be completely brazen with the truth, though, it hasn't evolved too far beyond the original F.E.A.R. This is no bad thing, mind.