Gamekyo writes: "Dead Rising : Chop Till You Drop comes back with a new video that shows the capacity of the Wii to generate simultaneously 100 zombies on screen. Good new I guess for all the Wii gamers."
In a short driving (minigame?) sequence. Where there are only two types of zombies. And they don't move. COOL! THIS GAME IS SAVED! WAY TO SHOW THAT TECHNICAL PROWESS, CAPCOM!
Wow, and it's like... 15 seconds of driving...
Am I the only one who thinks this thing was posted sarcastically? I.e. it's on n4g to be funny and not actually impressive? It sets you up to expect something better, but displaying 100 still objects with distance fading practically right in front of your face is hardly impressive for N64 or PS1. I think most posters here just missed the sarcasm/irony the contributor was aiming for.
Ugh, Capcom way to ruin this great potential franchise. I loved the original and hate to see it whored out like this but that's the business I guess. I will continue to play the original classic and might rent DR2 but looks like it's going to get the multiplatform meat grinder treatment as well.
If the actual game has the variety of zombies (that move and stuff) then maybe some will be forgiven...but Capcom, as a Wii owner who loves to play it everyday...don't try to sell us crap and call is cupcakes, okay?
Wow. This looks lame. I know he's in a mall and all, but does he have to run over mannequins.
It's a Wii title. Understand that it would be too mean to run over real zombies.
lol @ jk But I guess this is good news.. If you wanna.. im not even gonna go there >_> Please dont embrass yourself capcom
Oh Gamekyo ...
What in the blue hell was that? What company would be proud to show anyone that footage? Guess it's a car bowling minigame.
I just love how zombies fall like cardboard planks.
Damn that is pitiful... Here is the original that garbage is based off of. http://www.youtube.com/watc...
It doesn't even compare.... =\
..... I'll reserve judgement for this game.
What a waste of bandwidth.
overkills shows more zombies and they're in a room/game o rails... "they were better off porting RE5", and so does Onechanbara bikini Zombie Slayers which at least shows something different....Boobies, Boobies that have more movement than those crappy bowling pin zombies Capcom showed in that crappy demo.
...this has to be a joke
Almost no variance in enemy type. Blob shadow MAPS. No ragdoll effects. FAIL
...that was sooooo average (at best!) Look at the lack of lighting effects and reflection on the car! Look at the shadow under the car! It looks like a first gen PS2 game by a small development house. Seriously, you don't buy a Wii to play this type of game. CAPCOM has failed to impress me so far this gen. Dead Rising was ok for a new franchise but DMC4, Street Fighter IV and Resident Evil 5...well, they know how to milk a cash cow but Dead Rising on the Wii is taking things a bit far.
http://www.youtube.com/watc... edit: 65,000 to be exact..
The problem lies with the engine. I've seen GCN games pushing more stuff on screen than this game... The zombies didn't even move xD
i can understand that, but devs should still be able to push the hardware to its limits instead of botch it with static zombies and what not, i mean considering the ps2 hardware is weaker and all, the wii should be able to do allot more...
This is a cruel joke that Capcom is playing... I promise.
I thought I am looking at a n64 game.
They did use the RE:4 engine right? So i wonder what they could have achieved if they made an engine from ground up. Hell even mystique heroes on the GCN had more characers on screen.
graphically its weak sauce, no surprised but you guys really impressed by this? plus wheres the ps2 version?
There is no PS2 port because of the control scheme. Just wondering, you expect it to look good on the PS2? RE:4 had to cut down lots of poly Counts, and textures had less color depth. It looks like this engine is just not designed for loads of characters on screen.
i was getting this game before the news cause of the wii control and re4 feel. now people who listen to those sony and xbox silly fanboys can get it for the number of zombies. point remain alot of great games on wii this year which equals wii on top to stay.
I'm sorry, but did you watch the video? Because if you didn't, let me tell you, this is nothing to be proud of. If you did, then I am sorry that this is something you are proud of.
I was excited for this game at one point, but that was horrid. The characters DID NOT MOVE, they acted like wooden statues when hit rather than living beings. If this is Capcom trying to have 100 enemies at once then they may as well give up on it. I had hope when they said they were trying to add more enemies at once, but it is clear that it will not be happening.
Capcom leave the hardcore wii crowd to Sega for now till you realize what the hell you're doing.
Lol i find that funny, cause CapCom did say they made this game for those who think it was HARD. This port was doomed anyway >_>.
what is this crap?
the game already received a high score for looks and controls on euro site scored higher then hotd. they said it has lots of zombies on screen. and you clowns havent played the game, saw a twenty second video clip and already reviewed the game.ill go by those who played the final game. and yeah good for sega and others bringing good games to the wii. go support them all.
it is evident.. the RE:4 engine is not meant for this many characters on screen at the same time..
And that is what i'm thinking too. There are engines out there for the PS2( and lets consider the CPU in MHZ) that showed sh/tloads more on screen. The Re:4 engine is just not designd for it.
DRWii is still going to be great even though graphically it is not on par with the HD versions. That was not the point of this game. They took Dead Rising and added nice Wiimote controls ala RE4. Im still getting it along with DR2 on PS3. SO for all of those that hate for no reason have fun with your losing consoles, LMAO.
Poor Capcom. They wrongly listened to fanboys and not gamers. When the game was announced every fanboy on here came forward and said it would be complete crap without hundreds of zombies(which no other zombie killing game ever had). So they make sure to keep the zombies in there and those exact same fanboys come back now and want to cry about graphics. These people wouldnt buy the game regardless of what it offered so why bother worrying about what they want? That was Capcoms mistake, mistaking fanboys for gamers and actually trying to listen to them.
Well Capcom said 100 zombies and there you have it 100 zombies. Oh look people are still upset who would have guessed. Still going to get this version of the game :)
IDK. Maybe during the drought of last year I would've pcked this up but now I doubt it. Every single thing I've seen/read about this has said it isn't much good and I didn't think the original looked great(looked like a good PS2 game but not a good 360 one, imo, and that's without the save system and the timer). I'll have to see more but the video here was just a minigame , right?Well I hope it was cos it was murky and ugly. I hope I finally get to see some footage where the Wii cntrols are worth getting it for and there's more than two enemy character types on screen at once. After the success of the Wii version of RE4 why haven't Capcom made something new(RE5 sidestory maybe?)for the big Wii market?
Aren't they working on Spyborgs? That's something from the ground up but yes not sure why Capcom isn't doing more for those many that ate up RE4 and REUC! They know the market is there >< I don't know either.. I know I'm already getting a lot of Wii games this year but I never did play the original DR so why not give props to the more stream lined version of it... even if it certainly won't look close to what it did.
... they're just scared that they may actually make the game as good as it was on the 360, individual zombie looks be d*mned.
now, that the true power of the Wii. lmao
Oh wow...wtf was that?
Wow when your in the maintenance tunnels in the 360 version its wall to wall zombies lol where would the challenge be in this??, i could chainsaw through that blindfolded. Maintenance tunnels are supposed to be the most heavily populated area
Holy crap. That game looks abysmal. Someone do a KZ2 comparison with this game, it would be a hilarious!! Im sure Edge will give it a 9
Wii Dead Rising graphics < Dead Rising Box Art! LMFAO!!! Killzone 2 will fail in comparison when Edge gives this game a 9/10.
The ounce of respect I had for my Wii just retreated into a sewer! What a Asszaster! Is this even a game? Moaning Manequins? LMFAO!!! Ugghhhhhhhh! Plop Scrreeeeccch! This game surely maxes out the Wii's capabilities. Is this game is scheduled to release on April Fools or what?!
so i could make this on my com64..isnt that weird? just a bunch of zombies that are the same, repeated..like a bunch of haitians in vice city..lets hope it will do better happy gaming!!! uncharted2 ftw!!
Wow, that's more than the 360 version.
The RE4 engine never looked good. They should license the COR: Escape from Butcher Bay engine or something. Pitiful, even though I am a Nintendo fan. I'll just wait for the X-Play review.
graphics still suck.
god, the wii version is pathetic
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