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LBP 'Edam' Patch Goes Live Tonight

Without further ado, Edam goes live tonight (9pm UK time). This is a little earlier than expected thanks to the Molecules & the testing team who gave it their extra special attention. It contains the following bug fixes:

* Failed to save profile' message not being displayed when a users profile is full.
* Object Capture Bug: switch connectors being deleted when an object is captured.
* Failed to load profile issue :where the user is thrown out to the XMB due to a texture that is not registered in their profile being present in their pod.
* Text not displaying in the text chat window.
* Slow rewind due to moderation check.
* Save file corruption which caused the game to crash when placing any object in an emitter in any level.

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Cajun Chicken3511d ago

YES! No more deleting community objects!
Finally, I can go back to LBP tonight!

dragunrising3511d ago

Likewise. Great to see the devs frequently update their games. Almost demands you to come back to it :-p I wouldn't miss a sequel as long as DLC (for cheap) continues to be released.

HowarthsNJ3511d ago (Edited 3511d ago )

..or will it?

"* Failed to save profile' message not being displayed when a users profile is full."

Doesn't really say it will make it bigger.

HowarthsNJ3510d ago

Had to delete more community objects after the update.

Angrychinchilla3511d ago

How about the info moon.....?

3511d ago
Sangria3511d ago

I don't know if it's a bug, but when you capture a picture on LBP, you can only do it in 16/9 but the image appears in 4/3, compressing the image (which is quite handicapping when you try to use the captured screen as an avatar).

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