Jolt.co.uk writes: " No dialog, no narration, no sticks and no score. Flower is a game defined mostly by what it doesn't do. But strangely, what results is a compelling story and strong play mechanic that left me entranced, even moved.
You may not have heard of it before, but Flower is a game coming to the Playstation Network. It follows Flow, a game that used only motion controls to guide a prosaic creature through some beautifully rendered primordial soup, eating other creatures and slowly growing in size."