Interview: Fighter Maker - How Arc System Works Survives

Arc System Works has made a name for itself by almost single-handedly keeping the 2D fighting genre a going concern -- particularly in the West, where SNK Playmore's King of Fighters series has never quite caught on.

There's much more to the company than that, however. Following an interview on the developer's game design philosophies, Gamasutra got a chance to sit down with game director Takeshi Yamanaka and producer Kouki Sadamori at Arc System Works' Yokohama headquarters for a discussion of the business direction the company is going.

With recent expansions out of fighting and onto the Nintendo DS with casual games and RPGs, the company has been testing the waters for new forms of gaming.

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