G4TV: 'MadWorld' Impressions From NY Comic Con 2009: Bloody Wiimote Madness

G4TV writes:

"Sega had its latest build of MadWorld on the NYC Comic Con show floor and it is looking (and playing) tight. Gamers play as Jack, just your every day mechanic with a chainsaw built into his right arm. He's trapped in a psycho game show called Death Watch, where the goal is basically don't be the guy that gets impaled, split in half or otherwise killed. The Wii is about to get a hell of a lot bloodier when MadWorld hits shelves on March 10th.

According to the Platinum Game's lead developer Shigenori Nishikawa, the team has spent the final few weeks leading up to the game's release tweaking the enemy AI, the positional layout of items in the game and fine tuning the controls. "The biggest challenge we faced developing for the Wii was achieving the best graphics possible in standard definition," said Nishikawa-san. When I asked him what made using a chainsaw with the Wii controller so satisfying, he replied, "Since it's linked directly to the Wiimote, it just works really well.""

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