BOMB writes: "I really liked the original game, but only found it fun for the (admittedly short) first playthrough. It suffered from a lack of replayability, unless you like searching every nook and cranny for the last missing Mui Mui or Loco Roco.
Beyond that, the physics-based play, controls, and visual style were enough to sell me on Loco Roco… but I dreaded the sequel, thinking it would be more of the same.
It's not often that I say it, but I was wrong.
Loco Roco 2 takes the best parts of the original and expands upon it. The new title adds a storyline, bizarre as it is, tons of mini-games, sticker collections (ala LittleBigPlanet) and does more with the concept of building a house for your Mui Mui friends."