The Tomb Raider Conundrum The Eidos axe fell particularly hard on Tomb Raider developer Crystal Dynamics, losing thirty members of their team following a 'disappointing' fiscal return from Tomb Raider Underworld in the USA, leaving their parent company 500,000 sales short and £20 million shy of expectations. In the wake of the staff cuts Chief Financial Officer for Eidos, Robert Brent, hinted to The Times that a more family or female friendly Lara might be on the cards, citing the Nolan-directed Batman movies as an example of a successful reboot of a popular franchise. The one thing that has struck me about this situation is the parallels to six years ago. Think about it: Tomb Raider failing to meet expectations and then aiming to have a fresh start? Eidos banking on a Tomb Raider to solve financial difficulty? Déjà vu anyone? Cue cheap, wavy visual effects, because we're going to take you on a journey to 2003 then back again to look at how Lara's latest sticky predicament could have been avoided.

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