G4TV writes: "Yesterday Activision held a playable demo session for X-Men Origins: Wolverine hosted by Dan Vondrak, the project lead for the dev team at Raven Software. After my hands on time, I have to borrow a phrase form Jigsaw, "Oh yes, there will be blood."
If you're a fan of Marvel Comics' Wolverine (like me) you probably got a little bothered by all the previous video-game and film incarnations of the character. Old-schoolers might remember Adamantium Rage for the Sega Genesis from Acclaim or the more recent attempt X-2: Wolverine's Revenge from Activision for the last generation of consoles. I'll tell you now; I didn't play either of those games. The one that stuck in my craw the most was Marvel vs. Capcom: Clash of the Super Heroes. It just didn't make sense. You've got a guy with six machetes coming out of his fists yet Chun-Li and Zangief and the rest of those meatsticks can just pull off a parry attack? It goes against the grain of the whole "Wolverine's adamantium claws can cut through anything" myth."