GameZone writes: "That 90% is a mixture of awesome moments – most notably the first hour of play – and boring/frustrating scenarios, which occur primarily toward the end of the game. The thing that's most troubling is that the thrill and excitement you get from seeing Afro perform his many moves (and knowing that you're the one controlling them) is as good as the game gets. And that excitement comes instantly. So by the time you've reached the fourth boss, Afro Samurai becomes somewhat of a, "Yeah, so what else is new?" experience".