RealGamer writes: "Grand Ages: Rome is the sequel to last year's city building strategy game Imperium Romanum. We spoke to Haemimont Games designers Boyan Ivanov and Lyubomir Iliev about the games development and the improvements it makes over its predecessor.
Q: Firstly lets talk about the persistent character Grand Ages: Rome introduces for the player, why was this done and what benefits does it bring to the playing experience?
A: The persistent character was introduced as a means to allow the players to create their own style of playing the game. Each of the five different families brings important differences and options that have to be taken in to account. In multiplayer, the clashes and alliances between differently developed characters provides innumerable combinations of different player strategies."