Vigster writes: Age of Conan (AoC) was 2008's most hyped up MMORPG and when it was finally released gamers got a taste of Robert E. Howard's fantasy world. The game's system requirements were demanding and stopped many people from playing the game, including me. Even with my uber video card, I was left watching my toon freeze during combat.
With all AoC had to offer somewhere down the road, people stopped playing and the game began to tank. In order to find out what went wrong and why, I asked two gamers about their experience.