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Crysis Warhead Patch Adds 64-Bit Support

As promised, the first Crysis Warhead patch has been released:

General Fixes & Tweaks

# Windows Vista: Mouse cursor should no longer have an offset in the menu.
# Windows Vista: Unrequested launches in windowed mode should occur less often now.
# Timedemo can now be started from the command line.
# Better dynamic texture support for enthusiast mode.

New Features

# Added 64-bit executables for Windows XP x64 and Windows Vista 64-bit version. In Windows XP x64 a new shortcut will be placed under the Crysis Warhead program group. In Windows Vista right-click the Crysis Warhead icon in Game Explorer and choose to run the game in 64-bit mode.

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callahan093523d ago

It didn't already have it? Hmm... Weird. The original Crysis had it already, I know that. I haven't played Warhead yet though.

M337ING3523d ago

I recommend it. It's shorter, but its faster paced than the original.

JCDenton3523d ago (Edited 3523d ago )

Damn, Crysis Warhead's graphics pretty much destroys anything, on any platform today, and it's less hardware demanding than the original Crysis. :)

El_Colombiano3523d ago

My computer runs Crysis far better than Warhead.

likeaboss3023523d ago

@El_Colombiano

Then something is up with your PC. It should run better then Crysis. Warhead runs better on mine then Crysis as do most.

callahan093523d ago

Actually, Denton is correct. The game was engineered far better than the original Crysis. It's capable of producing better graphics with a weaker system. I still haven't played it yet, but I've read all about it in reviews of the game and some articles about graphics engineering, and I take their word for it.

Nihilism3523d ago

i've been waiting for this patch for a while...not to se if it actually makes a differance ( in the original the 64bit exe ddin't run as good as the 32bit....even on 64 bit windows with 64 bit processor...why?, no idea, the benchmarks prove it though)