When Activision announced in July that it planned to drop some still-in-development titles from the Vivendi portfolio, IGN held their collective breath. Please don't let it be 50, they whispered. For the love of God, no.
But Activision did jettison Swordfish Studios' 50 Cent: Blood on the Sand, a move that dismayed 50 Cent fans but delighted rival publisher THQ, which quickly picked the title up and added it to its 2009 lineup. Now, with the game's release just a month away, IGN has begun pestering Swordfish in earnest about what to expect from the shooter. Will gamers who didn't love 50's first game, Bulletproof, find a different experience with Blood on the Sand? How involved was the rap superstar with the creative process? And where exactly is the game set, anyway (hint: it's not the Middle East).
IGN asked all of this and more of the title's director, Julian Widdows. Read on for use of the word "whilst."