ZTGD: Developed by Pandemic, Lord of the Rings: Conquest takes all the right ingredients and boils them down into something that makes you die a little inside. After all, the makers of the Star Wars Battlefront series seem like the ideal sort to deliver a game based on epic battles that feature an assortment of uniquely talented warriors. Sadly, both the single player and multi-player components are burdened by redundant gameplay that weakens the film-driven charm of the title.
+ Torching the Shire
- Poor game design
- It's repetitive. And redundant