TheSixthAxis: "Ever since our first glimpse of Killzone 2 at E3 2005 we've been desperately hoping that the visuals in the final game match up to the target video. Well, we've already confirmed that this is indeed the case, but as everyone reading TheSixthAxis should know, graphics don't make a game, and only the highest scoring titles here pay special attention to the other facets of videogame production, including spectacular gameplay and awe-inspiring music. So how does Killzone 2 stand up aurally?
Well, let's just say that you won't be disappointed. The game's composer, Joris de Man, should be familiar to anyone how read the credits in Killzone and Liberation, and he's back in fine form here with a fully orchestrated score comprising a new dynamic music system developed by Sony just for this game, and almost 30 minutes of brilliant, emotive tracks recorded at London's Abbey Road studios. Whilst the in-game music is digitally triggered via MIDI to respond to the player's actions in real time, the half hour of cutscenes required live music and de Man managed to get through everything required in just two day's studio time."