Sony chairman Ken Kutargi was speaking about Gundam Musou for the PS3 and declared second generation software has already come out. He also confirmed that Sony has shipped out 1 million units of the PS3 for the European launch in March.
silly sony excuses............ "you can't compare this to gears man, this is only 1st generation!"
that ish won't hold no more, PS3 games have been SERIOUSLY underwhelming. Either that, or the 360 has been performing exceptionally well :]
You tell em ken
that wasn't an excuse to begin with since all dev kits are released at roughly the same time, then beta kits, etc. The only difference is that you get to see your final product earlier.
The other reason it wasn't an excuse is that previous generations, games were out preforming on day 1, halo was the best looking console game at the time. Ports looked better on the cube and 360.
Not surprised. The PS3 has been delayed numerous times. PS3 games have already been ready for more than 1 year ago. Of course, second gen games are here. But, they still don't look as impressive as second gen XBOX360 games.
Had no idea there were 3-4 generations a year.
I gotta see it.
Is this 2008 ? No ? Well good luck finding anything on killzone 2 other then the old E3 cgi.
second dev kits are out, will ps3 games finally look the part?
What about big games already in development, does it mean they're going to be rehashed because of new kits?
Why didn't you just release these kits before?
Who descides this. Gears of War has looked the same since e3-05. R:FOM has looked the same since E3-05. Sometimes developers work on more than just graphics. There are animations, dialog, story line, controls, AI, and other things. I never see big improvements of games over time. There are some cases when shaders and a few textures are added but that's it.
GOW in fall 05
GOW fall 06
http://media.xbox360.ign.co... R:fom e3 05 teaser
Er, small issue though- GoW never said it was running in "silky-smooth" 60fps in 1080p like the Resistance team claimed up until a few months before launch.
It was always 720p, announced as 720p, and released in, you guessed it, 720p! =] The dev team said that they would attempt 1080p if they could, but that it probably wouldn't happen due to the fact that the engine was built with 720 in mind and launch was only in a few months.
The playable Resistance demo at E3 2006 was running at 60 frames per second, but Insomniac decided to go with 30 frames per second since it allowed them to do twice as much processing per frame -> more enemies, more destruction, etc.
That is alot coming from someone that does not have a PS3. You sure defend them alot. In fact you pray to Son and hold them high like God. Why don't you have a PS3? Please don't say cost.
maybe because he is not living in USA or Japan?
I don't have a ps3. But I like to do research and defend it. I think that's pretty respectable. Hey I don't have an iphone, but I'd still say its amazing technology.
DJ does his research and reads it in a positive light. Nothing wrong with that.
R:FoM WAS initially promised to be 1080p:
http://www.gamecaption.com/... http://www.gamepro.com/news... http://www.1up.com/do/newsS...
Not flaming you, just pointing it out. R:FoM is still a good game, regrdless of resolution.
These words are used to level the playing ground in competitive marketing. Basically they are saying ours looks bad because we stated last but we all know when the dev. kits.
Come on gamers we are supposed to be bright and smart people. If we let M$, Nintendo, and Sony feed us anything our HOBBY will soon be corrupted. COME ON PEOPLE some of this stuff has just been ludicrous. But I guess it is what it is.
Haha Ken is funny. Is it second generation because it's the second Muso game? But haven't they been in development at the same time?
Isn't it second generation once all first generation games have been released and then the code and learning curve from those games is then applied to the next generation of games? That's what i thought anyway. BLAH
Ken said games are already on their second generation....but you have questioned his reasoning, that my friend is not allowed -refer to the Sonyfanboy handbook page 1, 1st paragraph, 1st sentence....its true a saw a special report on CNN when the FBI raided a secret Sony meeting. -OK, OK obviously I'm just kidding before some extreme fanboy or lil kid shoots me, but seriously reading your post I agree and disagree because I think its hard to say whats 1st gen and whats second gen simply because its a matter of interpretation, in some cases its clear, but in others its not, for example Gears could actually be considered 1st gen game simply because it started its dev cycle at the same time as most of the games that launched with the 360 only Epic took alot more time to finish it, as opposed to say a games like R6: Vegas/GRAW 2 etc. which is in fact Ubisoft second gen games since they have already worked on and released previous games on the 360 hardware. Yeah, I see your point but I don't think all the 1st gen games have to be released prior to devs improving the code and learning curve....I do believe that devs can learn from other dev's who already released games, so the whole 1st gen, 2nd gen etc. picture can be a little blurry.
Haha it's true. I have failed :( nahhhh I'm no sony fan. I is a playstation fan duuude (and games fan).
Yes there is an invisible line between generations. Yuh I was wrong to say they all have to be released. Oh and I don't think the developer has to be on their second game on the system, but that they have observed first generation games, and perhaps got code from them...
I dunno. Is Assassin's Creed a first-gen? Who knows...or cares.
If we say that learning curve adds more experience and capability to developers (which is of course the case). If we relate learning curve to multiple-generations of games on a system, then why the hell do we call Gears of War a second generation game? It's practically Epic's first game on the system, it will get better in the second game, so that would be their second generation game?
Well, what I do believe is that, a console proves some at the launch with whatever it can present. When I saw the MGS2 video, I was amazed, and I can say that it is still one of the best looking PS2 games (yes, MGS2!). It was shown before PS2 launch, it looked fine realtime, and proved what PS2 could do. Well there was no big console war back then, so people wouldnt scream "hey! these games are just first gen, wait till second gen!"
Same for Gears now, shown before, looks the same now, proved something here and there about Xbox 360.
What about PlayStation 3? What's with the wait and generations and waves of games? I think RFOM and Motorstorm proved some about the system, it will get better here and there after, but I bet those two will be amonghs the good looking PS3 games in the future too. I am just saying that, it would be wrong to expect some CGI looking game like that Killzone video from E3 05.
Ken you'll have followers forever. You're a f*ing supa-star man.lol!
thats a good question, by the time AC is released we could be seeing 3rd gen games....but like you said who really cares?...as long as its good -nobody. Maddens Raiders....uhm, I don't know about Ken being a "supa-star", if there's anybody who has made more stupid comments than Ken, then I guess I missed something. -LOL
Oh! noowww!!!! you guy's understand the 1st gen vs 2nd gen can be used by hardcore fans to make their points of views seem more valid. I have been Crusified for months saying what you guy's are saying. Sony & fans tryied to twist the realality of it. If you want to compare tech; RFOM and GoW are the ways to do it(devs skills may vary
with other titles).
This is all that happend, Sony and Microsoft had brainstormed their next generation console roughly at the same time; the difference is that MS had a bright and skilled team to launch the console earily got everything together and launched the 360 with little time to take advantage of the 360 hardware and did not mind taking a hit as they wanted the head start knowing they could not out shine PS3's hype fast enough to succeed.
Sony Had other things to work out maybe the got cought off gaurd and the PS3 was more of a response than a well thought out plan or maybe they had to work out the Trojan Horse part of their plan but clearly they tried to take advantage of the extra time to make the PS3 seem much more poweful; the average Joe would not know better if Sony talked 1st vs 2nd gen jive, in their eyes. Techiclly the PS3 will never be able to out do the 360 graphiclly yet Sony knows they have cult like fans that will distract the gaming world.
Whatever makes you feel good Ken.
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