From the article: "The New Xbox Experience launched in November to many a happy Xbox 360 owner. The avatar creation system is a hit and the interface is much more accessible than the old blade system. However, Sony is not too far behind with their Home service, a Second Life-esque world that lets you interact and play games with others. Even though they're two completely different philosophical approaches to character personalization, how do these two services stack up to one another? I've spent some time with both, and now that gamers have had a chance to play with both services for several weeks, I'm prepared to say that they're close to being even. But one service has a bit of an edge at the moment."