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Gamecyte: Inkheart Review

The animation is jerky, the five minigames tedious, the game's character portraits and short sound bytes reused ad naseum. But the worst part of Dreamcatcher's "Inkheart" is that you will never truly find out what's going on. It's confusing enough that there are no real transitions from one movie-inspired locale to the next, just a hasty cut. But the fact that after the bad guy is vanquished and the three-hour quest has come to an end, you or your child will still have no idea what the plot, its characters, and the book Inkheart itself are really about -- for $30, that's downright infuriating.

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