Jordan Mechner's original Prince of Persia (1989) has been a gaming classic for 20 years. Even today, its innovative style and design are a clear influence in the video game industry. In 2003, Ubisoft impressively rebooted and revitalized the franchise in a manner that appealed to many fans of the action adventure platform genre.
Now, Ubisoft is giving the Prince another fresh start with Prince of Persia (2008). ACG is privileged to have an opportunity to ask Ben Mattes, producer of Prince of Persia at Ubisoft Montreal, a few questions regarding the challenges and inspirations behind designing the next chapter of the critically acclaimed series.